Head & Eye Movement & Processing

Our research studies in this area are designed to answer the following questions:

  • Can head and eye movements, in response to visual cues, provide information as to the behavior of sensory and motor neurons in the superior colliculus?

  • What constitutes normal head turn kinetics?

  • Can age and gender impact on ‘normal’ kinematic behaviours?

  • How do head movements in individuals with cervical dystonia differ from the norm?

  • Are there typical characteristics of head turn kinetics associated with individuals with cervical dystonia and/or blepharospasm?

  • How can novel technical advances, e.g. head-mounted displays, be employed to benefit our research?

Oculus Rift virtual reality headset

Virtual reality display